Latest News
- PUBG creator Brendan Greene reduces team and makes final update for Prologue: Go Wayback!
by Dean Takahashi
- Clarifying Amazon role in the game business — it’s not a retreat | Jeff Gattis interview
by Dean Takahashi
- Soft Rains’ Ambrosia Sky: Act Two PC release date confirmed
by Sam Smith
- Esports World Cup: Level Up Season 2 coming to Prime Video
by Sam Smith
- HipHopGamer talks with former Forza leader Mike Brown about leaving Microsoft to build Clutch in GamesBeat Creators interview
by GamesBeat Studio
- Veteran game makers and user-generated content creators unite around Unreal Fest in Chicago | GamesBeat Engage recap
by Alexander Lee
- Zynga’s Game of Thrones: Legends and Game of Thrones: Slots launch new features
by Sam Smith
- Why dressing up as Star Wars characters is giving way to time inside games | Tim Willits interview
by Dean Takahashi
- SimplyStream unlocks web compatibility for Unreal Engine 5, enabling high-quality WebGPU gaming in the browser
by Dean Takahashi
- Coverd launches the first gamified credit card built around rewards and loot box mechanics
by Sam Smith
- The times show that smaller is better when it comes to game studios | Harry Krueger interview
by Dean Takahashi
- Trophy partners with the IGDA Foundation to launch year-round, brand-funded charity activations
by Sam Smith
- Global games revenue breached $200B in 2025 | Newzoo
by Rachel Kaser
- Roblox and Edo announce advertising measurement partnership | exclusive
by Alexander Lee
- Esports Nations Cup 2026 tickets are now available to purchase
by Rachel Kaser
- Crytek appoints Zoher Toutanji as chief publishing officer
by Sam Smith
- Games can bring entertainment IP to new audiences | GamesBeat Summit 2026 recap
by Sam Smith
- Inside Riot Games’ decision to move development of Teamfight Tactics to Unreal Engine
by Alexander Lee
- Unreal Engine 6 will combine UE5 and UEFN into a unified engine | State of Unreal
by Dean Takahashi
Partner Content
How rewarded engagement is reshaping game discovery and Steam wishlisting | GamesBeat Summit recapby GamesBeat Studio
- Epic Games CEO Tim Sweeney calls for Team Open to address game industry’s challenges
by Dean Takahashi
- Synopsys announces 1st wave of Multiphysics Fusion solutions for chip design | interview
by Dean Takahashi
- Epic Games launches MetaHuman 5.8 to create real-time game character crowds
by Dean Takahashi
- Epic Games has paid out $1 billion to creators since launching Unreal Editor for Fortnite in 2023
by Alexander Lee
- Epic Games touts Epic Games Store growth in 2026
by Alexander Lee
- Epic Games launches Unreal Engine 5.8
by Dean Takahashi
- Sony AI releases Woosh foundation model for sound effect generation | exclusive interview
by Dean Takahashi
- Samsung Display show next-gen XR visuals at AWE USA
by Dean Takahashi
- Roblox sets CPM-based fees for creator brand deals in 2027
by Alexander Lee
- Krafton launches beta for AI ally in new PUBG arcade mode
by Dean Takahashi
- NEARstudios launches Hawthorn demo at Steam Next Fest
by Dean Takahashi
- Xbox’s week so far: Studio closures, executive departures and exclusives
by Rachel Kaser
- Pixel Arcadia – A new digital showcase exclusively for retro gaming, coming summer 2026
by Sam Smith
- Snap sets $2,195 price for Specs AR glasses
by Dean Takahashi
- Xreal will launch Android XR-powered Xreal Aura XR glasses this fall
by Dean Takahashi
- Chipotle and Riot Games deepen partnership with 2XKO’s first in-game branded lobby | exclusive
by Alexander Lee
- Autodesk’s Neural CAD brings AI reasoning to design and engineering
by Dean Takahashi
- Comcast rolls out same-day delivery for Xfinity WiFi
by Dean Takahashi
- Arkadium launches GameLab to make AI ready for the real world | exclusive interview
by Dean Takahashi
- Roblox rolls out Roblox Kids and Roblox Select Accounts
by Sam Smith