Flowchart describes the process taken by adversarial reinforcement learning for procedural content generation.

Reinforcement learning improves game testing, AI team finds

As game worlds grow more vast and complex, making sure they are playable and bug-free is becoming increasingly difficult for developers. And gaming companies are looking for new tools, including artificial intelligence, to help overcome the mounting challenge of testing their products.

A new paper by a group of AI researchers at Electronic Arts shows that deep reinforcement learning agents can help test games and make sure they are balanced and solvable.

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