Five games use the classic Infinity Engine. Beamdog Games has now made enhanced editions of three of them. And at this point, we don’t know if the studio is going to pursue Icewind Dale II or Planescape: Torment, the other two IE entries.
So, after dealing with twisted — and missing — code in getting Icewind Dale: Enhanced Edition (part 1 of this interview) out the door, what’s next for this tiny studio that’s refreshed three of the biggest, beloved RPGs? Beamdog head Trent Oster talks about what his development house might do next.
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