Nitrado teams with Google Cloud to deliver dynamic game scaling for devs

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Nitrado, a game server hosting company, announced a collaboration with Google Cloud, establishing the company as a preferred cloud provider for its multiplayer orchestration solution, GameFabric.

This partnership offers game studios new levels of flexibility and simplicity by enabling seamless cloud scaling, fully managed by GameFabric. Now, studios can focus on building their games while GameFabric handles the complexities of cloud infrastructure.

“GameFabric brings together bare metal and cloud in a unified orchestration layer, so studios can scale up, stay fast, and keep costs predictable,” said Raphael Stange, CEO of Nitrado, in a statement. “This partnership strengthens the hybrid model we’ve built to serve multiplayer studio needs.”

The best of both worlds

Nitrado helps games scale just as demand is taking off. Source: Nitrado

GameFabric is an orchestration platform that empowers studios to run high-performance servers on Nitrado’s bare metal infrastructure, offering performance and cost efficiency designed specifically for gaming. It gives developers the tools to react instantly to player demand, spinning up cloud capacity in new regions, scaling seamlessly during traffic spikes, and maintaining high performance throughout a game’s lifecycle. Backed by both bare metal and cloud, everything runs through a single control plane, so studios can stay focused on building, not managing infrastructure.

With Google Cloud as GameFabric’s preferred cloud provider, studios will benefit from:

● Global Performance & Scalability: Google Cloud’s ultra low-latency network and elastic
infrastructure helps ensure a flawless player experience. This delivers unlimited scale, even during major game launches or player traffic peaks, managed by GameFabric on Google Cloud’s infrastructure.
● Best-in-Class Operations with GKE & Agones: Seamless, flawless operations are powered by Google Kubernetes Engine (GKE) and Agones, industry-leading solutions for highly efficient and reliable game server management. GKE, with a decade of innovation, is one of the most automated and scalable Kubernetes platforms, developed by the most significant contributor to Kubernetes. Agones is an open-source, batteries-included platform designed for scaling and orchestrating dedicated multiplayer game servers anywhere Kubernetes can run. GameFabric delivers battle-proven orchestration for session-based and persistent multiplayer games, built on standards.
● Built-in Security & Reliability: Google Cloud’s infrastructure has security built-in and inherent reliability, protecting your game and player data around the clock. This foundation ensures GameFabric adheres to cloud-native best practices and integrates smoothly into modern development pipelines.

“Nitrado and Google Cloud are joining forces to redefine game hosting,” said Jack Buser, global director for Games at Google Cloud, in a statement. “We’re giving studios the ultimate power to scale their games, freeing them up to focus on what they do best: creating unforgettable experiences for players without worrying about the backend.”

Nitrado has teamed up with Google Cloud. Source: Nitrado

Nitrado chose Google Cloud as a preferred cloud provider based on a shared commitment to technical excellence. Both teams care deeply about infrastructure that works for developers. With this collaboration, GameFabric customers get the best of both worlds: proven performance, cost control, global reach, and the confidence that their backend is built on rock-solid foundations.

Nitrado is the leading global provider of private game server hosting with over two decades of experience in the industry. Through Nitrado and its subsidiary, Apex Hosting, millions of players and community creators enjoy high-quality, reliable game servers across the game industry’s most popular titles. For game studios, Nitrado provides GameFabric, its multiplayer server orchestration platform, and patented, game-specific UDP & TCP DDoS protection through SteelShield.