Vampyr.

Vampyr is adding new difficulty modes for experienced and story-seeking players

DontNod Entertainment announced today that it is adding two new difficulty modes to its action role-playing game Vampyr, which came out for PlayStation 4, Xbox One, and PC on June 5. Story Mode de-emphasizes combat, making it easier to experience the game’s narrative. Hard Mode gives players less experience points per kill and makes combat more difficult. The update is coming later this summer.

Vampyr has sold almost over half a million copies so far. These new difficulty updates could make the game more accessible to players that can be intimated by these kinds of RPGs. But Story Modes aren’t just for novice players. Some gamers are just too busy to want to suffer through in-game deaths and other setbacks to finish a game. Others just don’t enjoy combat.

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Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.