GamesBeat Rewind 2017: Our top 5 mobile games of the year

More so than any other kind of games, mobile titles feel like they slot into our lives in a very specific way. For me, the mobile game I still play every day is Sirvo’s numbers-based puzzler Threes — especially after I found out that it really actually does have an end and doesn’t simply continue ad infinitum.

We’ve seen a lot of excellent games this year, whether it’s new expansions like Hearthstone’s addictive single-player campaign Kobolds and Catacombs or Loveshack Entertainment’s film noir comic book puzzler sequel Framed 2. Some titles, like Lyorah Studios’ The Girl Who Sold the World are interesting audio-only adventures; others like Shelly Alon’s Glitchskier are stylish retro-bullet hell fun. And I spent way too much time flinging potatoes into the sun in Jake Hollands’ minimalist Spaceplan.

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