Tiny Bubbles has scored well in three separate indie-mobile-game contests. I’ve had the honor of judging the game from Pine Street Codeworks in those contests, and each time, the physics-based simulation of bubbles in liquid has come out a winner.
It has fluid, natural gameplay where you try to match four bubbles of the same color. You can snip the edge of a bubble, pop it, and connect other bubbles together as a result. Very simple and fun, as Stuart Denman, the principal game developer, demonstrated at last week’s Mobile Gaming Forum in Seattle.

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