This interview has major story spoilers.
Much like with BioShock Infinite, Naughty Dog’s The Last of Us has inspired a huge Internet discussion about morality of its ending. The game is burning up the charts and will likely be one of the most successful PlayStation 3 exclusive titles of all time.
We talked to Neil Druckmann, the creative director for the game at Naughty Dog, and director Bruce Straley about the striking differences between the cinematic beginning of The Last of Us and its understated, almost anticlimactic ending. They talked to us in a comprehensive wrap-up interview, and we’ve broken out this snippet about the comparison between the start and the finish of the game. Please leave your own comments and thoughts.
Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks.
Join now →
Sign in to your account.