Selling Sunlight tells a tale of a world that has stopped turning

Selling Sunlight is a story-driven role-playing game where the sun always shines — which isn’t as idyllic as it sounds. The planet has stopped turning, plunging one half into freezing darkness and subjecting the other to a blazing heat from perpetual daylight. Indie studio CoseBelle will launch a Kickstarter campaign on September 19 to raise the remaining funds needed to complete development on the game, but a free demo is available now to download on the indie platform Itch.io.

“For Selling Sunlight, we started with the idea of a world that always faces its own sun, and built the world around that concept,” said CoseBelle founder Giada Zavarise in an email. “How can people measure the passing of time in a state of constant twilight? What values does a sun-centered religion have? How are people with a dark skin considered? As we answered those questions, civilizations took shape.”

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