Mobile gamers who make one purchase are six times more likely to make another one, according to analytics and in-app purchase company Soomla. That’s why it’s so important for game companies to entice players to make purchases, even if they are small ones.
Soomla’s Q1 2016 Mobile Gaming Insights report is particularly interesting since only 2 percent of consumers spend in mobile games. Even with that low percentage, in-app purchases are the vast majority of revenues in what has become a $34 billion industry, according to market researcher App Annie.
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