Otoy adds lightfield baking and other tools to its Unity integration

The road to photorealistic VR is long, but Otoy is helping to shorten it with the integration of its technology into the free version of Unity.

The company announced last month that its Octane Renderer would be coming to the world’s most popular game development engine, allowing users to import its ORBX file format to view them within the engine. It’s a huge step forward for creating visually believable VR environments; Otoy is employing lightfield technology to create scenes that are practically indistinguishable from real life, and the Octane Renderer gives everything a cinematic look. You could import a simple item from the Unity asset store, apply the renderer, and have it look strikingly realistic. ORBX files are also optimized for streaming to take much of the processing load off of the machine running them.

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