Otoy gets cinematic VR to run on low-power PowerVR graphics chips

Animation rendering software company Otoy has teamed up with graphics chip designer Imagination Technologies to enable cinematic VR to run on very low-power devices.

Otoy’s ray-tracing software, OctaneRender 4, can produce some amazing images (with 100 million rays per second) on a graphics processing unit (GPU) from Imagination’s PowerVR division, using only two watts of power. The ray-tracing performance per watt is about 10 times the level in the previous Otoy Octane Render 3 software.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.