Hathora, which helps online games support lots of players concurrently, has been acquired by Fireworks AI. Under the deal, Hathora’s team will work on AI inference and Hathora will offboard its gaming customers to Nitrado.
Nitrado operates the GameFabric infrastructure for online games.
In a post today, Hathora founders Harsh Pandey and Siddarth Dhulipalla said that over the past four years, the company built a global container orchestration platform spanning 14 regions, two bare metal providers and four clouds.
“We powered server infrastructure for live titles like Splitgate 2, Stormgate, and Predecessor, and more recently expanded into real-time AI workloads with our voice model marketplace. The throughline was always the same: low-latency compute orchestration across heterogeneous infrastructure, without compromising on performance,” Pandey said in the post.
Pandey said Fireworks AI is where that work can have the most impact.
“The team we built at Hathora is obsessed with infrastructure, and at Fireworks, they can continue to do what they do best. Founded by the team behind PyTorch at Meta, Fireworks processes more than 10 trillion tokens a day for over 10,000 customers and has built one of the fastest-growing AI inference platforms in the world,” he said. “The challenge of orchestrating GPU compute across providers at the latency, reliability, and performance their customers demand is exactly the problem we’ve spent four years solving.”
For gaming customers, Hathora support will continue through May 5, 2025, and Pandey said the partnership with Nitrado’s GameFabric will provide a clear migration path and hands-on support through the transition. He said the company has already been in direct contact with active customers. Details on timing and migration support have been shared directly.
Meanwhile, Karlsruhe, Germany-based Nitrado said it is working together to provide Hathora customers with a structured and supported transition to GameFabric by Nitrado following Hathora’s decision to wind down gaming operations.
The collaboration is designed to give studios and game operators a clear path forward, with hands-on migration support focused on continuity, stability, and minimizing disruption to live operations.
GameFabric by Nitrado is an alternative to support Hathora’s customers, particularly due to the similarities in technology setup and modern containerized server workflows. By combining platform fit with direct technical guidance, the transition is intended to help customers to execute their move with clarity and confidence.
GameFabric is built for modern multiplayer game server orchestration and supports the needs teams typically prioritize most in live operations, including automation, observability, elastic scaling, and infrastructure control through APIs and infrastructure-as-code workflows.
Nitrado’s team will work directly with transitioning customers to review current setups, map key workflows, and define migration plans tailored to each game’s requirements. The company’s support model also includes direct access to experienced infrastructure engineers, technical guidance throughout the migration, and operational support for live environments.
“Supporting developers through infrastructure transitions is ultimately about protecting game stability and player continuity,” said Raphael Stange, CEO of Nitrado, in a statement. “Our focus is to make this process practical, well-managed, and risk-free for teams that choose to move to GameFabric. We look forward to working closely with Hathora customers and supporting their games with the care and reliability they need during this transition.”
As part of the transition process, customers will be able to engage directly with Nitrado’s GameFabric team to evaluate migration timelines, technical requirements, and feature mapping from their current Hathora setup to GameFabric.
Nitrado will provide hands-on guidance, including kickoff discussions, technical walkthroughs, and planning support to help teams validate the move before final cutover. This customer-first approach is intended to ensure that each migration is handled deliberately and with operational clarity.
Nitrado has more than two decades of experience in game server hosting and multiplayer infrastructure, with a track record of supporting studios such as Bohemia Interactive, CCP Games, Studio Wildcard, and Eleventh Hour Games. Through GameFabric, the company provides infrastructure for both session-based and persistent server environments, giving studios the flexibility to support different multiplayer architectures as their games evolve.
Hathora’s team decision reflects a shift in company focus rather than a change in the importance of multiplayer infrastructure for game developers. As studios continue to build and operate increasingly demanding live multiplayer experiences, the need for reliable, flexible, and well-supported infrastructure remains strong. Nitrado continues to invest in this space through GameFabric and its broader multiplayer platform capabilities.