Dino Patti was one of the business leaders behind single-player games such as Limbo and Inside. But he wished there was a way to easily make those single-player games into shared, networked experiences.
That’s why he co-founded a startup called Coherence in partnership with Peter Björklund, who helped create the networking technology behind the Frostbite game engine used in Electronic Arts’ games. The aim is to make networking, multiplayer, and persistence features available to small game developers who would otherwise have a hard time implementing them in their games.
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