Jeremy Kopman joined InXile Entertainment during what I consider the most exciting time in its history — the crowdfunding chapter. He signed on shortly after the Kickstarter campaign for Wasteland 2, working on another game that the indie RPG publisher would ask its players to help fund — Torment: Tides of Numenera.
He’s now working on the series that showed InXile (and a host of indie developers) that crowdfunding could indeed be a workable path. He’s the lead level designer for Wasteland 3, the postapocalyptic RPG that InXile is releasing in early 2020 for PC, PlayStation 4, and Xbox One.
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