My.Games' Warface is going strong seven years after its launch.

Warface maker My.Games grows 2019 revenues 23% to $474 million and audience hits 605 million

Warface publisher My.Games reported that its revenues for 2019 grew 23% to $474 million and its audience grew 26% to 605 million registered players.

The game division of Russia’s Mail.ru Group said that 72% of its mobile revenue in the fourth quarter came from North America and Europe. The company said that growth of the gaming business has outperformed predicted performance of the global games market by 15.8 percentage points and the global mobile market by 10 points.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.