Microsoft wants to make things easier for developers working with other game-creation tools.
The company announced on its website today that it has established agreements with Unity Technologies, Epic Games, and Chukong Technologies to include better Visual Studio integration in their respective development toolkits. Starting soon, anyone who installs Unity, Epic’s Unreal Engine, or Chukong’s Cocos2D will see a highlighted option to co-install Microsoft’s Visual Studio Community for Windows. This will also automatically install the plug-ins required to make games built in those other engines work on Microsoft’s operating system. Xbox boss Phil Spencer has promised that his team would focus more on the $25 billion PC-gaming business, and this is just the latest example of that.
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