The masters of storytelling predict the future of narrative gaming

Video game storytelling has come into its own. The medium of gaming isn’t as old as books or movies. But some of the most moving and riveting tales are debuting on video game platforms, where a title must keep a player entertained for 10 or 20 hours.

And it’s a big business. Good stories have been the hallmark of the bestselling and most innovative titles, including Journey, Uncharted, The Last of Us, and many others. Solid narratives help these titles stand out from the rest, and they have helped differentiate the Triple-A platforms such as the consoles and the PC in an age of digital gaming on a wide variety of new platforms.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.