Phil Harrison runs Stadia at Google.

The DeanBeat: Why Phil Harrison joined Google to launch the Stadia cloud gaming platform

Google is finally taking the game business seriously. Not satisfied with its role as owner of Android and the operator of the Google Play store, the company announced Stadia at the Game Developers Conference in San Francisco on Wednesday. It was one of the most ambitious announcements of the last decade — a full declaration that Google cares about games. And it was the talk of the show.

Stadia is a cloud gaming platform that resides in Google’s data centers, which compute the graphics and actions in a game and then send the results in the form of a video to the player, regardless of which machine the player is on. It lets gamers play high-end games on low-end machines, including TVs, smartphones, tablets, PCs, and lightweight laptops. It will be able to run single-player games like Doom Eternal at 60 frames per second in 4K resolution with HDR (or high-dynamic range).

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.