Tencent widens its position as the world’s largest game company

Odds are pretty good you haven’t heard about Tencent. But the company has become one of China’s Internet giants and, in the process of doing so, it has also become the world’s largest game company.

The Shenzhen, China-based company said today that its revenues were $3.65 billion in its first quarter ended March 31. That was up 22 percent from a year ago, while non-GAAP profit was $1.16 billion, up 37 percent from a year earlier. In games, Tencent holds big stakes in companies such as Riot Games, the maker of League of Legends; Activision Blizzard, the maker of Call of Duty and World of Warcraft; and Epic Games, the maker of the Unreal Engine.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.