Candy Crush Saga helps King account for a quarter of all time spent gaming on Android Posted byby Jeff Grubb April 30, 2014 2 min Between all of its releases, King takes up 26 percent of the time Android owners spend gaming. Continue Reading 2 min
Don’t Tap the White Tile is just the latest hit to prove no one really understands mobile gaming Posted byby Jeff Grubb April 30, 2014 4 min Don't Tap the White Tile marks an official trend, and it highlights a number of interesting issues with mobile gaming. Continue Reading 4 min
Supercell, GungHo, King dominate March mobile game revenue. What else is new? (Lots) Posted byby Dean Takahashi April 30, 2014 3 min Smash Hit moves to the top in downloads, followed by Farm Heroes Saga and Flappy Wings. Continue Reading 3 min
How Chillingo plans to find the next Flappy Bird (interview) Posted byby Dean Takahashi April 21, 2014 9 min The EA-owned publisher of third-party games is looking for big hits. It published Angry Birds, but Flappy Bird escaped it. Continue Reading 9 min
247 game companies generate more than $1M in mobile revenue in the U.S. alone Posted byby Dean Takahashi April 15, 2014 2 min But three top mobile-game publishers are tightening their grip on the top rankings. Continue Reading 2 min
Busted: Supercell terminates ad partner for sneakily reselling ad impressions Posted byby GamesBeat April 9, 2014 4 min Virtual gaming heavyweight Supercell has terminated its business relationship with online ad operator Appia for reselling online advertisements in violation of the contract between the two companies, VentureBeat has learned.... Continue Reading 4 min
Japan’s gaming industry generated $10.8B in 2013 — half of that was from smartphones Posted byby Jeff Grubb March 31, 2014 2 min Huge hits like Candy Crush Saga, Puzzle & Dragons, and Clash of Clans are benefiting the most from this trend. Continue Reading 2 min
With Boom Beach, Supercell guns for a third smash hit — and it’s already at No. 2 Posted byby Dean Takahashi March 30, 2014 3 min In less than a month, the mobile title has shot to No. 2 on the iTunes free-apps charts. Continue Reading 3 min
The DeanBeat: The questions to ask about the current state of games Posted byby Dean Takahashi March 28, 2014 15 min Here's the speech I made at the Game Developers Conference. Continue Reading 15 min
Discover the state of mobile gaming in a fireside chat with SGN’s Chris DeWolfe (interview) Posted byby Dean Takahashi March 25, 2014 21 min SGN is making mobile games, but it hasn't abandoned Facebook as a proving ground for new ideas. Continue Reading 21 min