I’m usually not a fan of horror games, but this one seems more like a movie, with frightening anticipation of noises and bad things moving around in the dark. Eight friends stay overnight at a big dark home, and that’s a big mistake. The overall effect is spellbinding.
PlayStation's vice president of publisher and developer relations, Adam Boyes, credits the company's warming-up toward its fans and developers as one of the chief factors for the PlayStation 4's success.
Riccitiello described an inevitable -- but expensive -- future of VR and the 'demoralizing' frequency of copycats in game development at the GamesBeat Summit.