Game development technology software company Havok announced its new visual effects product, Havok FX, today. The technology makes visual effects such as particle, dust, shrapnel, and smoke more CPU-friendly and less intensive in 3D game worlds, and it’s designed to run on the main processor rather than graphical chips.
The upgraded port of a PlayStation Portable game came to PlayStation 4 and Xbox One in March, and is now moving to PC as Square Enix and other publishers continue to find success with ports on the platform.