A Twitter conversation yesterday — originally spotted by OXM — involving Microsoft Games Studios head Phil Spencer revealed that the Xbox One’s cloud computing will be the primary source of power for some future games.
@joe_GeoThor Given local CPU/GPU likely see XBOX One games using local compute but we have things incubating that are primarily cloud based.
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Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.