Watching games may soon be more popular than playing them thanks to esports

SAN FRANCISCO — More people watch football on TV than play it. The same may be true for video games one day.

That may sound ludicrous to people who believe that playing a game is a lot more fun than watching somebody else do it, but that’s the prediction from a panel of esports advocates in a session at Casual Connect, a large conference on gaming in San Francisco.

Matt Patrick, the president of Theorist and creator of The Game Theorists channel on YouTube, has more than 45 million viewers a month on his channels. The size of his audience already sort of proves the point. Based on a poll he took of viewers, he noted that the Five Nights at Freddy’s, a horror title set in a Chuck E. Cheese’s-like setting, is a case where he believes more people are watching funny viral videos about the game.

“You are already there, and you should not be scare of this,” Patrick said. “Look at basketball. Some enjoy watching and engaging as a fan. A small subset played Five Nights at Freddy’s, but a huge number are engaging and buying things. They are sharing and talking about it. There are ways to monetize people who aren’t playing your games.”

Fellow panelists agreed with Patrick.

“I believe the industry will accelerate in growth because there will be a lot more viewers than gamers,” said Peter Warman, the chief executive of market researcher Newzoo and moderator of the panel discussion.

Valve’s finals for the Dota 2 International Championships, which awarded $18 million for its top winners, drew tens of millions of viewers. But esports do have a long way to go before spectators obviously outnumber the players. And much of the time, it’s hard for newcomers to understand what is happening in a fast-paced game at first.

“It happens when games become understandable enough,” said Super Evil Megacorp chief operating officer Kristian Segerstrale, whose studio made the Vainglory mobile multiplayer online battle arena (MOBA) game. “Everyone has bounced a basketball. If you get to a game that is understandable after you watch it once, then we will get there. ”

He noted that in the course of a few months, Vainglory’s viewership on gameplay livestreaming site Twitch tripled in a few months.

“Our dream is to make the world’s first truly mass market esport,” Segerstrale said.

Esports panelists Peter Warman of Newzoo, Matt Patrick of Theorist, Wouter Sleijffers of Fnatic, Kristian Segerstrale of Super Evil Megacorp, and Kevin Lin of Twitch.
Esports panelists Peter Warman of Newzoo, Matt Patrick of Theorist, Wouter Sleijffers of Fnatic, Kristian Segerstrale of Super Evil Megacorp, and Kevin Lin of Twitch.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.