Skype brings video calls to PlayStation Vita

PlayStation Vita users will be able to make video calls for the first time thanks to the addition of Skype video communication.

For Sony, the deal will help the company demonstrate the non-gaming virtues of the Vita, which has been struggling to gain wide appeal beyond hardcore gamers.

Sony and Microsoft’s Skype division are announcing today that they are expanding Skype video calling to a portable gaming device for the first time, enabling video and voice calls on both the Wi-Fi and 3G/Wi-Fi versions of the PS Vita. Users can download the Skype app for free from the PlayStation Store later today.

“Our users appreciate being able to access Skype features wherever and whenever they choose,” said Manrique Brenes, senior director of consumer electronics group at Skype, said in statement. “With the launch of Skype for PS Vita, we are taking another step toward our ultimate goal of making Skype video calling available on every platform, all over the world, and meeting the demands of existing PlayStation users to offer video on a gaming console.”

It’s interesting that Sony and Microsoft, which bought Skype for  $8.5 billion last year, are cooperating even though they are rivals in the game business. But then, they have bigger enemies to fight, such as Apple, which has the Face Time video call service on its iOS devices.

Skype on PS Vita runs in “background mode” for users while gaming or using other applications. Users can pause a game, answer a call, and then return to the game. PS Vitas feature both front and rear cameras, so users can switch back and forth between them during a Skype call.

Twelve-time world champion video game player Johnathan “Fatal1ty” Wendell was one of the first users to test-drive the application.

“As a gaming enthusiast, I am always in search for a next big thing,” said Fatal1ty. “When I heard Skype was going to be featured on PS Vita, my first thought was this was going to be the device that sets the bar for all new gaming consoles — connecting with family and friends while playing your favorite game.”

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.