How Shenmue’s lead programmer rescued a bad game

Creating a game is extremely tough. Creating a game when you have don’t know how to go about your idea is even tougher. That’s the challenge that creative director at Acquire Richie Casper faced when trying to make Orgarhythm.

Tomb Raider is not torture porn

A lot of people don't care for the sort of sustained abuse Lara endures in the new Tomb Raider, but don't call it torture porn. Nothing could be further from the truth.

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