Creating a game is extremely tough. Creating a game when you have don’t know how to go about your idea is even tougher. That’s the challenge that creative director at Acquire Richie Casper faced when trying to make Orgarhythm.
Three titles featuring Nintendo's megastar mascot, Mario, and his less heroic brother, Luigi, highlighted a Nintendo press conference showcasing new software for the 3Ds.
Yasuhiro Wada wants to make something new. The idea for his latest game, currently known as Project Happiness, came because the Harvest Moon creator feels that he has come up with every idea that he can for the series.
A lot of people don't care for the sort of sustained abuse Lara endures in the new Tomb Raider, but don't call it torture porn. Nothing could be further from the truth.
GB M A X is a premium community subscription built for business and tech leaders at the intersection of gaming, entertainment, and innovation.
- Full access to GamesBeat articles and curated newsletters
The battle of the press conferences at the Electronic Entertainment Expo (E3) is over. Now it's time for Sony, Microsoft, and Nintendo to interpret the competing events and declare victory. The latest to do so is Sony's head of digital games, Jack Buser. Buser says that while Sony showed some great new content, rivals lost the plot.
With the popularity of mobile devices on the rise, video game companies are looking for new ways to bring console-quality experiences to smartphones and tablets.
Naturally, Yusuf Mehdi, chief marketing officer for Microsoft‘s game business, thinks that his company won the battle of the press conferences at the Electronic...