Nvidia cuts 360 jobs to deal with sinking financial performance

Buffeted by renewed competition in graphics chips and other problems, Nvidia said today it expects to lay off about 360 employees, or about 6.5 percent of its 5,500-person work force.

These are the first layoffs since Nvidia became a publicly-traded company. The cuts are expected to be completed by the end of the third fiscal quarter, which closes Oct. 26. The company said it will give severance pay, counseling and job placement services to the affected employees.

“Our action today is difficult, but necessary considering current business realities,” chief executive Jen-Hsun Huang said in a statement.

He said the company would continue to invest in new markets, such as the CUDA parallel computing technology and Tegra mobile phone chips. Nvidia will take restructuring charges of $7 million to $10 million due to the layoff. Calisa Cole said that the company identified its strategic projects and then assigned employees to match them. The cuts will affect all geographies and functions.

Nvidia hasn’t had the best summer. The company set aside $200 million to deal with a chip packaging flaw. And AMD is recovering market share in graphics chips from Nvidia because it’s getting a better reception for its new line of chips.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.