My heart is open to the possibility of Monster Hunter: World, and now it is up to that game to show me that it can love me back. The creature-looting adventure is doing a lot of great things to accomplish exactly that, but it has a flaw that prevents it from fitting into my life.
Monster Hunter’s flaw is a two-party problem: you can’t pause and the game often prohibits you from teaming up with your friends for story missions. In isolation, neither of these are that offensive. Sure, I always like the capability to pause. And yes, I think I should have the choice to play every mission with friends no matter what. But when you combine both, I start to question how I’m spending my time.
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