Xbox Game Pass is Microsoft's subscription service for games.

Microsoft’s gaming revenue declines 7% in June 30 quarter

Microsoft revealed in its earnings report today that its gaming revenue declined 7% (5% in constant currency) in the fourth fiscal quarter ended June 30, compared to a year ago.

Xbox content and service revenue declined 6% (4% in constant currency), driven by lower engagement hours and monetization in third-party and first-party content. It was partially offset by growth in Xbox Game Pass subscriptions.

And Microsoft said that Xbox hardware revenue declined 11% (down 8% in constant currency). The overall division that includes gaming saw its operating income slip in the June quarter from $4.8 billion a year ago to $4.6 billion in the most recent quarter, but revenues grew from $14.1 billion a year ago to $14.3 billion.

The More Personal Computing division includes gaming, including Xbox hardware and Xbox content and services, Xbox Game Pass and other subscriptions, video games, third-party video game royalties, cloud services and advertising.

Microsoft chief financial officer Amy Hood said in an analyst call that the results do not include anything from Activision Blizzard, which Microsoft is in the process of buying for $68.5 billion. She said she still expects that deal to close in the current fiscal year. Hood said gaming revenue was in line with expectations.

Revenue for the More Personal Computing division is expected to grow 1% to 4% in constant currency, or $13 billion to $13.4 billion. Gaming is expected to decline in the low-to-mid single digits, driven by a decline in first-party title launches. That will be offset by growth in Xbox Game Pass, Hood said.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.