League of Legends studio is now completely owned by China’s Tencent

Riot Games, the maker of the enormously popular League of Legends multiplayer online arena battler (MOBA), is now 100 percent-owned by China’s Tencent.

Los Angeles-based Riot Games made the announcement somewhat casually as part of a post about changes coming to Riot’s compensation structure. It made no mention of the cost of the transaction, as Tencent probably laid out a lot of money to acquire the remaining equity in Riot Games. League of Legends is often referred to by players and observers as the “biggest game in the world.” That’s because it regularly has millions of people playing it at any one time, but it’s also because the free-to-play PC hit makes approximately $1 billion annually from in-app purchases. That contributes to a MOBA market that generates more than $200 million in revenue every month, according to intelligence firm SuperData Research.

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.