Small indie mobile-game companies have to be nimble, or they quickly become prey in the $30 billion mobile-games market. Ben Engel-Kacen, the chief executive of Israeli game startup Planet of the Apps, has learned that lesson during his company’s short life.
Planet of the Apps, a “boutique” game studio based in a small town outside of Jerusalem, is making titles in some very crowded parts of the app store: casual, arcade, and puzzle games. It is publishing often, with 22 apps released so far since 2013 — all with a team of just 12 people. None of the games has been a huge hit yet, but Planet of the Apps has generated more than 4.5 million downloads to date.

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