How Web3 is democratizing revenue for the HTML5 game space

In the HTML5 game space, there’s no solid pathway to distribution, especially compared to mobile games. You have to work tirelessly to push your game to virality, says Chase Freo, CEO at OP Games. Many HTML5 developers say they just do it for fun.

“But if you think about it, can there be a reality where they can both do it for fun, for passion, and at the same time, earn something with it?” he said at the recent GamesBeat Summit Next panel, “Moving From Web 2 to Web 3 Games. “We’re pushing for that inclusivity, specifically in the HTML5 game space, where that pathway to monetization which favors only a few people, only those who go viral and get really lucky, doesn’t exist.”

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