How Ubisoft built a virtual mountain and then created a video game around it

Steep was born as a labor of love by a team that wanted to give you the feeling that you’re in the Alps flying down a mountain in a wingsuit.

Ubisoft’s Annecy studio is in the French Alps, and the team has been biding its time, waiting to build the mountains around them in the most realistic way possible in a video game. Then the team got its hands on the Ghost Recon: Wildlands game engine, and it built the mountains behind its extreme winter sports video game, Steep.

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