Valorant Game Changers will highlight women and marginalized genders.

How Riot Games will ensure that Valorant’s esports stars include women

By any measure, League of Legends has been an enormous success for Riot Games for more than a decade. But when it comes to the diversity of the esports stars in the multiplayer online game, it’s clear that women are missing. And since the company is more aware of diversity issues than it has been in the past, Riot is taking a more proactive approach to its next big esports game, Valorant.

Valorant has a lot going for it. Riot recently announced that its team shooter game has reached 14 million monthly active PC players and half a billion games played in its first year. The new Valorant Champions Tour (VCT) in North America is hitting new peaks with each event, with more than 8.7 million hours of tournaments watched, 360,000 peak viewers, an average of 560,000 viewers each minute, and similar good results for regional events. Riot Games is still investing heavily ahead of making profits with Valorant, just as it has done with League of Legends.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.