How Landfall juggles jokes, physics experiments, and commercial games

Presented by Intel


Landfall was working on Totally Accurate Battle Simulator, a physics-based tactics sim, when the studio answered the call of April Fools. It wasn’t the first time, and in this case, the concept was a goofy parody of PlayerUnknown’s Battlegrounds, a three-week diversion from their main game project.

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