How Facebook aims to keep game developers on its platforms (interview)

Facebook unleashed a lot of news at its F8 conference at Fort Mason Center in San Francisco. From cool virtual reality demos to a new analytics platform, the company showed that it cares about the hundreds of millions of gamers on its mobile and desktop social platforms.

Mark Zuckerberg, chief executive of Facebook, showed off a demo of Facebook Teleportation, which uses virtual reality goggles to display 360-degree views of another place, livestreamed to you in video form. Facebook also said it would release new analytics tools that are infused with anonymized demographic data, which will help game companies identify their core audiences.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.