House of Blueberry

How digital natives will lead the way to the metaverse | House of Blueberry

I moderated a panel on “digitally native creators in the metaverse” at the recent East Coast Game Conference during my recent trip to Raleigh, North Carolina. It was easy to see that most of the people in the audience were young game developers or those seeking to get into the industry, as well as young people who wanted to make a living as creators of video game content.

And they seemed hungry for advice about how to break into careers as digital creators. They were also curious about online game worlds and the metaverse, judging from their questions. I try to be careful to offer straight advice without hyping things too much. But it reminded me of getting a job as a younger game journalist, where I could say I was basically paid to play games. There is a lot more to this job as a game business journalist than doing that, but I was part of a small circle of lucky people. And in the past decade, the dream of getting paid to play games went on steroids as Twitch livestreaming and TikTok videos and YouTube content creation took off. Now more people are getting paid to play games.

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.