Crackdown vets’ Hollowpoint plays off 2D and 3D combat in a megacorp shadow war

Indie developer Ruffian Games and publisher Paradox Interactive have teamed up to create Hollowpoint for the PlayStation 4 and the PC. The companies previously announced the co-op or single-player shooting game, but I got the first hands-on preview at a Sony event this week.

In the dystopian future game, megacorporations rule the world in the wake of a massive war. While open warfare is discouraged, a shadow conflict of operatives takes place behind the scenes. You run an organization of highly skilled mercenaries of the 21st century. You have to perform contracts such as hits or espionage. But it’s a minute-to-minute action shooter. You fight to earn more experience and credits. If you did well on the mission before, you get benefits in the next mission.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.