Halo: Fireteam Raven at the mall.

Halo: Fireteam Raven takes 4-player co-op into arcades

Microsoft revealed a deep look at the making of Halo: Fireteam Raven, an arcade game available in Dave & Buster’s arcade restaurants.

The game is a four-player co-op, coin-operated game set in the time of Halo: Combat Evolved, the first Halo game. Fireteam Raven is a group of elite Orbital Drop Shock Troopers (ODST) on the surface of Alpha Halo. They fight alongside Master Chief and the rest of the UNSC, trying to stop the Covenant from taking over Halo. They start aboard the Pillar of Autumn and make their way to the surface of the Halo ring.

Microsoft showed it off today at its event at Gamescom (Europe’s biggest gaming show) in Cologne, Germany.

It’s a huge arcade cabinet where four players can sit at once, housed within multiple Halo rings. They get to fire a big turret gun, mounted as either stationary weapons or aboard Warthogs (Halo’s jeep-like vehicles). You can fire in any direction, from one edge of the screen to the other.

Halo: Fireteam Raven

The screen is 130 inches and it delivers 4K visuals. The game has a wide variety of landscapes. Play Mechanix president George Petro approached Microsoft with the idea six years ago. Will Carlin, the creative director at Play Mechanix, said the team figured out how to capture all of the little details of Halo and re-creating from scratch the whole feeling of being immersed in a Halo experience. The idea is to have four people playing and a crowd of people behind them watching.

Halo: Fireteam Raven

The arcade game will get wider distribution in new locations around the world soon. The embedded video is a documentary of all of the work that went into making the games.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.