Gran Turismo 6 brings more of the real world — and even the future — to the racetrack (preview)

Gran Turismo developer Polyphony Digital has been steadily bridging the gap between what fans of racing games could consider simulation and what’s in an undergraduate engineering course. Gran Turismo 6 blurs the distinction even further by bringing both sides — the game maker and the car maker — together, and sooner than ever before.

I spoke over the phone with Taku Imasaki, the North American producer for Polyphony Digital, and asked him about the latest details on these new features as Grand Turismo 6 prepares for its Dec. 6 debut for the PlayStation 3. 

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