GoT Dragonfire

Warner Bros launches Game of Thrones: Dragonfire on iOS and Android

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Warner Bros. Games and HBO have launched Game of Thrones: Dragonfire, a free-to-play mobile strategy game based on the drama series, House of the Dragon. Developed by Warner Bros. Games Boston, players are invited to begin their journey as a new dragonrider seeking to dominate Westeros during the Targaryen Civil War through tactical, tile-based warfare. Starting today, players worldwide can download the game on the App Store for iOS and Google Play for Android.

Featuring 28 unique dragons available at launch with more to be released in future updates, players can collect iconic dragons like Caraxes and Syrax, as well as original beasts created specifically for the game. Each dragon features distinct Command skills, passive Habit abilities, troop affinities and powerful synergies that support a variety of strategies and playstyles.

“We’re thrilled to bring Game of Thrones: Dragonfire to mobile players with an immersive strategy experience that is very authentic to House of the Dragon,” said JB Perrette, CEO and President, global streaming and games, Warner Bros. Discovery, in a press release. “Our Warner Bros. Boston team did an amazing job creating a game true to the Game of Thrones world for fans, inviting them to build their legacy, forge alliances, and define their own battle for Westeros.”

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Image credit: Warner Bros.

Players can field up to five dragon-led armies simultaneously, allowing for coordinated marches, strategic assaults and defensive manoeuvres across a tiled map, bringing the scope and intensity of the Dance of Dragons to life. Beyond the battlefield, fans can further engage with their dragons through a Dragon Strike minigame, where players fly their dragons to evade obstacles and unleash fire on incoming enemies.

Strategic control of the map is key as players form Alliances, coordinate attacks and battle to conquer iconic locations and castles throughout the kingdoms of Westeros. Each tile provides distinct benefits, from resources used to upgrade strongholds, train troops and grow dragons, to geographical advantages that allow multiple allies to garrison and provide faster reinforcements to armies.

“With Game of Thrones: Dragonfire, we wanted to put the world of ‘House of the Dragon’ directly into players’ hands,” said Matt Read, vice president and studio head, Warner Bros. Games Boston, in the same press release. “From commanding dragons to navigating the choices that shape Westeros, we focused on creating a game that feels true to the universe fans love while giving them room to play their own way. Our team in Boston is excited to share the game for fans to engage with the world they know and love.”

Drawing inspiration from events portrayed in House of the Dragon, Game of Thrones: Dragonfire aims to immerse players in an original story that places them at the center of the conflict surrounding the Targaryen succession. Through scenario-driven conflicts called Campaigns, players encounter familiar locations, characters and power struggles from the series, while actively shaping the fate of the realm.

The narrative of Game of Thrones: Dragonfire evolves in response to player choices and performance, featuring branching storylines and reactive Campaign stages that change with each seasonal Reign to deliver new outcomes, rewards and story moments.