The Last of Us

Flamethrowers and super hearing: the gameplay decisions in The Last of Us (interview)

This interview has story spoilers.

The Last of Us plays different from most video games. Sony’s blockbuster game for the PlayStation 3 has brutal combat and its protagonists are not all powerful, even when they’re armed with big weapons. Every fight is a life-or-death struggle. You can’t mow your opponents down. You have to use stealth or run away.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.