Epic worked 4 years on game-jam-inspired Fortnite (interview)

Epic Games greenlit Fortnite after the idea for the zombie fort-defense shooter game (yes, it’s hard to classify) emerged in a game jam. Four years later, Fortnite is still a work in progress. Epic showed it off at a preview event, where I realized how much there is to do in the game.

You have to build up your own fortress, collect resources, and craft cool gadgets to defend yourself from zombie attacks. And in multiplayer, you have to work with your allies to shoot the zombie hordes and throw obstacles in their way. It’s a lot of things to do, and that presents a marketing challenge for Mike Fischer, the vice president of publishing at Epic in Raleigh, N.C. The graphics are intense, but the art style and the characters are pretty comical.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.