Like many gamers, I’m going to be dipping into The Legend of Zelda: Echoes of Wisdom this weekend. Normally I put that sort of personal information further down the KF, but in this case I’m mentioning it because it’s also part of one my favorite stories this week. Nintendo lifted the curtain on the game’s development in its Ask the Developer interview series — which featured stories from series producer Eiji Aonuma; Satoshi Terada, director of the game at partner studio Grezzo; and Tomomi Sano, director on Nintendo’s side of development.
Sano has several years of experience in the industry and multiple titles under her belt. As other’s have pointed out, Sano is the first woman to direct a mainline Zelda title, and from the look of the game, she knocked it out of the park. I was already excited to play Zelda’s new standalone adventure (no offense, Link), but seeing Sano — and Terada and Aonuma — speak about how Echoes developed over time from a make-your-own dungeon title to a mischief-making sim all about finding creative solutions to your problems really pushed my dial up to 11. It’ll definitely be my game of choice this weekend.
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