Video game software and hardware together could be a $165-$170 billion range in 2018 (if mobile outperforms again), and it could reach between $230 and $235 billion by 2022 if strong performance continues. That might make games software/hardware bigger in five years than 150 countries’ individual GDPs today (somewhere between Vietnam and Finland). Games software alone could drive around three-quarters of total market revenue in 5 years, with hardware taking the rest.
Games are great fun, but they’re also serious business.
Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks.
Join now →
Sign in to your account.