Most of our focus on GamesBeat is… well, games. Games are a huge part of the current world and have led, in interesting ways, to unforeseen innovation. As the worlds obsession with gaming technology grows, the more time and money are poured into its development. For instance, when I first saw a Kinect, I never expected to read about it being used in operating rooms to assist surgeons. That leads us to the Omniverse.
“Omniverse is our platform for collaboration and simulation,” says Richard Kerris, vice president of Omniverse development platform at NVIDIA. “It is designed to be an open, connected platform that works with third party products. We don’t replace workflows, we extend and enhance them by connecting existing tools into the Omniverse. What we have is over 20 years of NVIDIA technology that is part of that platform. AI, multi-GPU rendering, the ability to collaborate around the world, stuff like that.”
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