Call of Duty: Infinite Warfare’s nonstop action and epic story redeems Infinity Ward

Call of Duty: Infinite Warfare is out today, and it’s not a disappointment. I would say that it’s one of the best Call of Duty games in years, but I said the same thing about last year’s Call of Duty: Black Ops III. But I have to say that the critics of Call of Duty who say that it’s the same game every year are going to have a harder time making the case this year. This one takes a lot of risks that really paid off.

Activision’s Call of Duty series has generated more than $15 billion in more than a decade. And with Infinite Warfare, I expect the company to add a billion or two billion to that figure. Activision’s Infinity Ward studio, coming off the poorly received Call of Duty: Ghosts, redeems itself with an excellent game that takes a lot of risks, like shifting the setting from modern war to science fiction and outer space. Borrowing some leaders from Naughty Dog, maker of the acclaimed Uncharted series, Infinity Ward created an epic story that is also very personal.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.