I don’t know when it happened, but I’ve stopped using my phone to play games … well, unless they are PC games, Terrible Chess, or Bridge Constructor. That last one is a game I’ve played for years, and now developer ClockStone and publisher Headup Games have given me a reason to build even more bridges with an entirely new experience that expands the gameplay possibilities by bringing in concepts from Valve’s Portal puzzler.
Bridge Constructor Portal is out now for $10 on Steam (where I played it). As the name suggests, it smushes together the structural-assembly mechanics of Bridge Constructor with the wormhole action of Portal. Your goal is to rig up strong enough contraptions to enable a forklift (or a convoy of forklifts at a higher difficulty) to get to their goal. But the obstacles in your way often make it impossible for a standard bridge to work, and that’s where the portals come in. Unlike Valve’s Portal and Portal 2, you don’t get a gun or choose where to create the entrance and exit doorways through spacetime. Instead, those come integrated into the level when you start, and you just need to design ramps and roadways to take advantage of those helpful rips in the fabric of the universe.
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