Bryce (right) mourns her lover, stolen by the Writhing Dread.

Assassin’s Creed: Odyssey hands-on preview — Taking on the Writhing Dread

In Assassin’s Creed: Odyssey, ancient Greece is at war. Nearly 2,500 years ago, the Spartans and Athenians were at each other’s throats. That means that you’ll find big land and sea battles under way throughout the environment of Odyssey.

But there are a lot of other things to do as well. I played it for a couple of hours at Ubisoft’s recent press event in San Francisco, and it gave me a good idea of how much narrative storytelling is happening here. The developers stripped out the side-quests and let me sink my teeth into a full episode dubbed Writhing Dread. It was an interesting adventure, and at the end of it I felt as if I had completed a chunky video game. It’s a beautiful game with outstanding graphics, a huge world, and narrative elements where you can spend a lot of your time.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.