In Assassin’s Creed: Odyssey, ancient Greece is at war. Nearly 2,500 years ago, the Spartans and Athenians were at each other’s throats. That means that you’ll find big land and sea battles under way throughout the environment of Odyssey.
But there are a lot of other things to do as well. I played it for a couple of hours at Ubisoft’s recent press event in San Francisco, and it gave me a good idea of how much narrative storytelling is happening here. The developers stripped out the side-quests and let me sink my teeth into a full episode dubbed Writhing Dread. It was an interesting adventure, and at the end of it I felt as if I had completed a chunky video game. It’s a beautiful game with outstanding graphics, a huge world, and narrative elements where you can spend a lot of your time.

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